[He's not about to visit a recovering friend empty-handed; that would go against basically his entire being. Either way, he closes the door behind him, stepping further inside so they can sit down somewhere. Karin may be feeling better, but he has no intention of hovering around and keeping her on her feet. Talons. Feet.]
It's kind of like a movie you can interact with? [Seems like an easy comparison, if she's familiar with them.] You have a controller— [he holds his hands in front of him to indicate] —and it has buttons and things to make a character go a certain direction, jump, attack—that kind of thing. I always liked the ones with puzzles the most.
no subject
[He's not about to visit a recovering friend empty-handed; that would go against basically his entire being. Either way, he closes the door behind him, stepping further inside so they can sit down somewhere. Karin may be feeling better, but he has no intention of hovering around and keeping her on her feet. Talons. Feet.]
It's kind of like a movie you can interact with? [Seems like an easy comparison, if she's familiar with them.] You have a controller— [he holds his hands in front of him to indicate] —and it has buttons and things to make a character go a certain direction, jump, attack—that kind of thing. I always liked the ones with puzzles the most.