Entry tags:
video | un: Caster | transmission from Dorchacht
Name: Caster (CĂş Chulainn) and Anon
Date: Septeril 21
Format: video
[ Even if most of his face is hidden under the hood, Caster is a man some might have recognized as the one giving Monsters of the Aefenglom (and later some of the resistance members) enchanted tattoos protecting against compulsion.The room is dark, curtains drawn down, barely any source of light. The poor reception and static betray the source is in Dorchacht, it's not Coven guest-chamber though ]
Yo. This is going to be brief, but there's something we wanted to share. Not long ago, I was gifted an artifact for tracking spells and together with my associate we decided to track the Enchantment in the wall.
[ There's some muffled whisper, the associate is set on staying hidden and anonymous though. But the brief pause is clear that some request or a direction is made. Caster nods and returns his attention onto the watch ]
Right— remember the very first rule Coven drills into our heads? Every magic has a price. Enchantments have a long life-span, but they will run out if not charged. No one is charging the massive wards on the wall — yet they must be fueled by something.
The runes on the walls, most of them are to control and subjugate the will of Monsters. And not just that, as the kid and old man has found out recently, there some spells related to affecting memories too. Browse back the network just a bit, and you'll see the details.
Here is what we found out. The source of Enchantment lies in the heart of the city, in the Coven itself. The points are spread out more within but one is the big double doors that were so protected in the Dream. It's not easy to observe the place without that being too suspicious, but we got something: Monsters who broke free of the compulsion influence are often led inside sometimes Witches that do not look like they want to be there. Most of those who come back do so in a daze. And we've heard there are some who have never returned—
[ Not risking to say that they talked with resistance about it, but that should be just clear enough. Because who else they could have heard it from ]
Some of us have been taken there apparently as well. Are we in full set or is there anybody missing? And those who returned; if any of you knows what's behind that door and how to get there— You know, we thought we'll ask before doing anything ourselves.
[ And if they end disappearing there are information left behind. Not that they are considering doing anything. No sir! ]
「 ooc: feel free to threadjack and all 」
Date: Septeril 21
Format: video
[ Even if most of his face is hidden under the hood, Caster is a man some might have recognized as the one giving Monsters of the Aefenglom (and later some of the resistance members) enchanted tattoos protecting against compulsion.The room is dark, curtains drawn down, barely any source of light. The poor reception and static betray the source is in Dorchacht, it's not Coven guest-chamber though ]
Yo. This is going to be brief, but there's something we wanted to share. Not long ago, I was gifted an artifact for tracking spells and together with my associate we decided to track the Enchantment in the wall.
[ There's some muffled whisper, the associate is set on staying hidden and anonymous though. But the brief pause is clear that some request or a direction is made. Caster nods and returns his attention onto the watch ]
Right— remember the very first rule Coven drills into our heads? Every magic has a price. Enchantments have a long life-span, but they will run out if not charged. No one is charging the massive wards on the wall — yet they must be fueled by something.
The runes on the walls, most of them are to control and subjugate the will of Monsters. And not just that, as the kid and old man has found out recently, there some spells related to affecting memories too. Browse back the network just a bit, and you'll see the details.
Here is what we found out. The source of Enchantment lies in the heart of the city, in the Coven itself. The points are spread out more within but one is the big double doors that were so protected in the Dream. It's not easy to observe the place without that being too suspicious, but we got something: Monsters who broke free of the compulsion influence are often led inside sometimes Witches that do not look like they want to be there. Most of those who come back do so in a daze. And we've heard there are some who have never returned—
[ Not risking to say that they talked with resistance about it, but that should be just clear enough. Because who else they could have heard it from ]
Some of us have been taken there apparently as well. Are we in full set or is there anybody missing? And those who returned; if any of you knows what's behind that door and how to get there— You know, we thought we'll ask before doing anything ourselves.
[ And if they end disappearing there are information left behind. Not that they are considering doing anything. No sir! ]
「 ooc: feel free to threadjack and all 」

Video;
no subject
Though the conclusions to draw here are pretty horrifying, they are just suspicions.
[ This is magic and mages business they are speaking about tho, he has no illusions that it could be even worse than that. ]
no subject
[And She doesn't like it one bit. She blows out a breath, chewing on her lip.]
And there's little way to confirm without going full on Rambo. Much as I'd hate to say it...we'll have to see how everyone else feels first.
no subject
Are you planning to go?
no subject
[She blows out another breath. In and...there's the calm again.]
Rushing in without support or trying to sneak in? Bad, bad ideas. That's a good way of going in and not coming out.
As it is, there's limited resources and we have a lot of disadvantages. I would say...
I would say we need some help from the home team if they want this thing cracked wide open. That, or a very powerful sleep spell, possibly a team cast.
no subject
[ Maybe that would be easier. Pack your toys, go back home, it's too big to you— nah, that's too big of a challenge to pass by ]
Another possibility to give us something more to work with. Let in a volunteer— [ Like him ] —warded with runes protecting the mind and memories. To not have them taken away while inside that lovely place. I'd need someone more knowledgeable in Abjuration to help me design the ward though.
no subject
It's not so much as levying the risk, but getting rid of an annoyance.
[She blows out a slow breath, and fluffs at her hair. ]
If you don't have anyone else, I can be an assist. But there's a couple of other things that I'd add to it, but this is too public to mention here.
But I'd say there are a few things that I'd use to sell vulnerability.
no subject
Welcome on board, I was hoping you'll catch that bait. [ Couldn't know if she knows Abjuration, but figured mentioning it might prompt Sokie to tell about her skills (or lack of it) ] The more the merrier, pooling knowledge and our experience will get better results.
[ Guess they are Doing It now. ]
no subject
Thought so. You've missed flirting with me, right?
[But morr seriously:]
I think you know where to find me. We'll talk then.
no subject
no subject
Oooh, evening visit.
[She just flashed a grin.]
You can't get enough of me either. You just can't help but grab my attention, hmmm?
no subject
You've seen right through me. I'm doing this all just to ensure your eyes are on me.
no subject
[She laughs. These two are the worst flirts, the worst.]
You really want an evening or two with me, hmmm? Maybe if you ask nicely, I'll take you out somewhere on a date.
no subject
[ Gives a good reason to return too ]
no subject
If they have decent booze, we should take some with us. I always want a decent drink during a date.
no subject
As for wine— they seem to have better choice of imports. [ He, uh, made some observation thanks to working in a tavern ]
no subject
[Her voice turns into a drawl.]
Without me too. How mean. I guess I'll have to look into the whiskey without you for revenge.