noblegarnet: (f: hmmst)
Ferran Gallagher ([personal profile] noblegarnet) wrote in [community profile] aefenglom2021-02-15 02:39 pm

text; un: feal (forward-dated to the 17th)

[Ferran has had some thoughts about the fallout of the Circle's experiments, and how he wouldn't have been able to do much to help that night even if he hadn't been occupied with something else. He's lucky that neither of his bonds were hurt in any lasting way, but... what about the next time danger shows up? Is he just supposed to cower at home and wait because fairies are a fragile species, especially against the Cwyld? It doesn't feel right to him.]

I'm looking for some suggestions on learning to fight. Long-range, if at all possible. I can't use magic, and none of the powers I have access to can be used offensively.

[He'll get some ideas on that later, but it's not really a weapon, per se.]

I was thinking about archery, but I don't know how easy it would be to pull a bow out in an emergency or anything. Do they have collapsible bows here? [Better not ramble too much on his thoughts, though.]

I'm basically a beginner with any kind of weapon, but I'm willing to put in the work. If anyone has ideas or can point me to somewhere I can learn, I'd appreciate it.
whomthebelltolls: (Not fit to fucking tread)

[personal profile] whomthebelltolls 2021-03-03 02:25 pm (UTC)(link)
No, not particularly. It's just good, thick leather and fabric, treated with a bit of oil to repel liquids. I suppose the biggest "key" to it would be that I wear multiple layers. There's a bit of a balance to be struck with the layers of fabric so it is not too stiff to stifle your movement, but still provides extra protection.

I put enchantments upon some of the pieces later, but it wasn't for protection from Cwyld.
Edited 2021-03-03 14:26 (UTC)
whomthebelltolls: (that my behavior's unacceptable?)

[personal profile] whomthebelltolls 2021-03-06 10:05 am (UTC)(link)
There is, but most of my enchantments are for counter-spell purposes. I have anti-sleep, and other anti-incapacitation spells, as well as anti-mind control. I also have fire resistance on my attire, since my elemental affinity for casting as a Witch has been fire, and I don't want to damage my clothes with it.

What can be thrown at you in the Wildes varies, and it's all but impossible to determine which it will be, and what to even prepare for, so anything else I do as I get to the field, though most of the time I simply elect to rely upon my agility to avoid whatever is thrown at me. What I can do is stop myself from being incapacitated... and stop myself from burning myself.